Title: Present a narrative/concept.
Course: Game Design and Development, Advanced (10205-II) > Section: Working with Narrative/Concept Design

Presentation should include

- genre of the game
- components of the storyline (description of levels)
- perspective
- setting
- description of characters/assets
- storyboard
- persuasive elements of a pitch.

Process/Skill Questions:

- What role does the pitch have in the development of a successful game?
- Who is involved in the pitch? Explain.