Title: Build a playable or nonplayable actor.
Course: Game Design and Development, Advanced (10205-II) > Section: Creating Assets

Building should include the concept that, in this context, actor refers to any playable or nonplayable object that interacts with other objects in the game (e.g., the actor could be a human, a spaceship, a ball).

Process/Skill Questions:

- What is an actor, and what is the difference between a playable actor and a nonplayable actor?
- What are some examples of playable actors and of nonplayable actors?
- What interactions can occur between actors? Provide examples.