Title: Explain the effects of games on the user.
Course: Game Design and Development, Advanced (10205-II) > Section: Interpreting the Culture and Purpose of Games

Effects may include

- psychological
  - addiction
    - symptoms
    - effects
    - treatments

  - desensitization
  - empathy

- physical
  - seizures
  - carpal tunnel
  - vision impairment
  - therapy
  - exercise

- social
  - cocooning
  - virtual/global connections
  - bullying

- intellectual
  - educational
  - training
  - adaptive.

Process/Skill Questions:

- What are some of the indicators of the positive and negative effects of gaming?
- What measures can be put in place to monitor the effects?
- What are the potential consequences of failing to monitor the effects?