Title: Describe the components of storytelling.
Course: Game Design and Development, Advanced (10205-II) > Section: Working with Narrative/Concept Design

Description should include

- plot
  - backstory
  - conflict
  - resolution

- character
  - protagonist
  - antagonist

- setting
- theme
- point of view.

Description should also include how storytelling contributes to a successful game.

Process/Skill Questions:

- What are the essential elements to consider when creating a story?
- Why does it make sense to identify the components of storytelling?
- How do the components of storytelling help engage the user?
- What are the foundations of a successful game?